﻿#include "pch.h"

/*
void* operator new(size_t size) {
	std::cout << "Allocating " << size << "byte\n";
	return malloc(size);
}

void operator delete(void* memory, size_t size) {
	std::cout << "free " << size << "byte\n";
	free(memory);
}
*/

struct Obj {
	int x, y, z;
};

TEST(Memory, m1) {
	Obj* obj = new Obj();
}
